#pragma once
#ifndef AI_H
#define AI_H

#include <d3dx9.h>

class CArtificialIntelligence
{
private:
	//singleton variable
	static CArtificialIntelligence* m_instance;

private:
	CArtificialIntelligence(void);
	~CArtificialIntelligence(void);

public:
	static CArtificialIntelligence* getInstance();
	void close();
	void findGoal(D3DXVECTOR3*);


};
#define AI CArtificialIntelligence::getInstance()

#endif
